Posted by Polygon on September 27, 2019 07:59:53While it was a long time ago, the industry is finally starting to catch up to its vision of the future.
The new generation of smartphones is already making its mark in terms of performance, price, battery life and overall feel, but one of the big differences between the next generation and its predecessors is the fact that there’s now an open architecture in place, one that means developers are free to experiment with all sorts of things.
For example, if you wanted to create a new type of game engine for VR, you could now do so.
With the release of Unity 3D, developers are now able to create new games that are completely interactive with the user.
That’s a big change for a game like a first-person shooter, which requires you to have a certain amount of depth and detail to make a good game.
With VR, the technology has a much better balance between immersion and fidelity.
Developers can now create games that will take full advantage of the full range of VR-capable hardware, while still being accessible to as many people as possible.
In the past, the game industry would have had to work extremely hard to keep up with the pace of advancements in VR, and then make the next iteration of the game, and make sure that it still worked for those who already had a decent VR experience.
With Unity 3d, there’s a new, open architecture, where you can create and publish games that run on any VR-ready platform, including the Oculus Rift, HTC Vive and Samsung Gear VR.
If you’re familiar with Unity 3, it’s a very powerful platform for VR developers to build on top of, and there’s really nothing you need to do to use it.
Unity 3D is open-source, and you can download it for free to try out.
If it works for you, you can even fork the project and use the source code to create your own games.
There are already hundreds of games available that use Unity 3.
In addition, there are thousands of apps that support Unity 3’s built-in libraries.
You can read more about the Unity 3 D platform in a recent TechCrunch article, and we’ll be diving into more VR-related topics in the coming weeks.
In a nutshell, if all you want to do with VR is make great games, Unity 3 is the platform for you.
The technology’s still in its infancy, and the number of headsets, software and hardware combinations in use is still a little sparse.
But the new wave of headsets is already showing the benefits of a new platform.
If VR is your thing, you should definitely give Unity 3 a try.
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